Art is more of a hobby for me. I had a lot of free time during the Covid lockdown and so I tried learning Blender. A lot of the work I do is more procedural (modeling and animation) it can be useful for game development as well. Recently I started learning low poly modeling, character sculpting and rigging using Blender in hopes I can create my own game characters and assets in the future if need be and maybe I could provide help, if required, in a branch other than I generally work (programming).