Technical Game Designer - Sleeper Build Game Studio
May 2024 - Present
Designing and scripting core mechanics (and gameplay loops) and systems for indie games.
Conducting regular playtests and debugging based on feedback.
Prototyping gameplay mechanics independently and/or with team using Unity and C# in collaboration with other designers and programmers.
Banana Blitz : A multiplayer competitive runner out now on Steam. I was part of the full development cycle.
Sleeper Build is an Indie Game Studio based out of California, USA. We're developing digital games while exploring different genres. Banana Blitz is our first game released on October 23, 2024 and we plan to continue making different games regularly.
Software Developer Intern - Digital Crew
March 2022 - July 2022 (During Undergrad Final Semester)
An IT firm based in Indore, India focusing on iGaming products like Rummy, Poker and Black Jack. Worked as a Unity Designer on the Rummy Mobile Game.
M.S. in Games and Playable Media
September 2022 - March 2024
University of California, Santa Cruz
B.Tech. in Computer and Communication Engineering
July 2018 - July 2022
Manipal University Jaipur, India