Technical Game Designer - Holy Cow Productions
Jan 2026 - August 2026
Designed gameplay levels, focusing on pacing, combat flow and environmental storytelling for Requital: Gates of Blood, an upcoming 2d action platformer for PS5.
Developed new player traversal mechanics and designed multi-phase boss encounters, contributing to core combat and progression systems.
Coordinated with the tech and art team to organize workflows for efficient playtesting of game mechanics : combat, traversal and puzzles.
Technology Instructor - Black Rocket Productions
Aug 2025 - Dec 2025 (Seasonal)
Los Angeles, California
Teaching students aged 12-16 programming, virtual reality fundamentals, game design as an after school lead technology instructor.
Design hands-on lessons blending coding, interactive media, and gameplay concepts.
Technical Game Designer - Sleeper Build Game Studio
May 2024 - Present
Daville, California
Technical Game Designer (C# and Unity) on 3 Shipped Titles : Gnaw and Order, Banana Blitz, The Drawstring Dungeon
Engineered a C# graph-based node map system with optimized data structures and serialization, achieving sub-second save/load times for seamless level progression.
Developed dynamic encounters using custom C# physics and PCG level algorithm to ensure unique playthroughs.
Implemented Event-Driven Gameplay Modifiers (e.g. environmental shifts, player physics etc).
Developed a Progression and a Modular Skill System for G&O, enabling thousands of unique skill combinations.
Prototyping gameplay mechanics independently and/or with team using Unity and C# in collaboration with other designers and programmers.
Sleeper Build is an Indie Game Studio based out of California, USA. We're developing digital games while exploring different genres. Banana Blitz is our first game released on October 23, 2024 and we plan to continue making different games regularly.
Software Developer Intern - Digital Crew
March 2022 - July 2022 (During Undergrad Final Semester)
Indore, India
An IT firm based in Indore, India focusing on iGaming products like Rummy, Poker and Black Jack. Worked as a Unity Designer on the Rummy Mobile Game.
M.S. in Games and Playable Media
September 2022 - March 2024
University of California, Santa Cruz
B.Tech. in Computer and Communication Engineering
July 2018 - July 2022
Manipal University Jaipur, India